.: An Introduction to the War Set :.

In brief, o'course. First off, the wars that this set consists of are, in this order, World War I, World War II {Europe}, World War II {Japan}, and the Vietnam War. There shall be specific rules regarding this set, as war is a fairly complicated type of roleplay. 

.: Insurance Policies :.

Okay. The deal with insurance for this set is more important to be aware of than in the majority of the other sets. Mainly because in a war setting, things are generally life or death. Non-stop. For the most part. Therefore it's a good idea to book your favourite or main character with some insurance a'fore you start RPing. 

You get to place insurance on one character, and one character only. To do so, you must agree to create a secondary character that is "more likely", so to speak, to die or suffer from severely disfiguring/impairing injuries. That sounds cruel, yes, but otherwise no one will ever die. When you make a secondary character, he can't just be Joe Schmoe and die right off the bat simply to gain your insurance. Treat them equally, roleplay them fairly; don't take into account that one is more likely to die than the other. Also, don't flaunt your "immortality", because if you're caught doing so, for example, standing up in the trenches during WWI and dancing, then you have every right to be killed. If someone kills your insured character and you don't think it was fair, then come to one of the mods and ask about it.

You're given the opportunity to renew or redo your insurance policy at the end of each war.

.: World War I :.


.: World War II {Europe} :.


.: World War II {Japan} :.


.: The Vietnam War :.